Hi Anatol D.
Hi Anatol D.The reason I quoted the announcement part "At this time, we invite highly-skilled.. developers" was only to explain that *this* library has a minimal amount of documentation, samples, and...
View ArticleBuen día, estoy utilizando la
Buen día, estoy utilizando la librería skeleton para el seguimiento de la mano, mi pregunta es:aparte de seguir la mano, puede medir que tanto se doblan las articulaciones de esta, un ejemplo, en...
View ArticleQuote:Stan Melax (Intel)
Quote:Stan Melax (Intel) wrote: "...At this time, we invite highly-skilled 3D graphics and interaction C/C++ developers to download this library and explore interaction possibilities..." I do not quite...
View ArticleThank you Stan for the quick
Thank you Stan for the quick answer. Are there any plans to publish sources of the hskl under some open source license? I do not want to tweak any marching cubes silhouette recognition algorithm...
View ArticleYes, there is a function to
Yes, there is a function to change the hand parameters. see inside the hskl.h header file:void hsklSetHandMeasurements ( hskl_tracker tracker, float width, float length ); /* Width, length in meters....
View ArticleI am associated lecturer for
I am associated lecturer for Augmented Reality course. Bought Creative Depth camera as soon as have seen hskl library and its super demo. Now I have several questions because after investigating the...
View ArticleThis library is very
This library is very impressive and precise for hands tracking. But it sometimes get lost, when approaching hands to the face, or when hand goes out of the sensor range and returns.Will there be an...
View ArticleHi Guys
Hi GuysPlease have a look at http://www.youtube.com/watch?v=0P2XJcEPkFU. It is a short promotion video of my application for Intel Perceptual Computing Challenge 2013. The application fully utilizes...
View ArticleI used the library for a
I used the library for a university project, you can take a look here:https://www.youtube.com/watch?v=UbL1EpL6M_I
View ArticleQuote:Stan Melax (Intel)
Quote:Stan Melax (Intel) wrote:Quote:Pedro Monteiro Kayattwrote:Hye guys, any chances to include this at Unity3D?Hi, The demo with the Snake dropping gold coins out of its mouth was using Unity with...
View ArticleQuote:Pedro Monteiro Kayatt
Quote:Pedro Monteiro Kayatt wrote:Hye guys, any chances to include this at Unity3D?Hi, The demo with the Snake dropping gold coins out of its mouth was using Unity with this 3D skeletal hand tracking...
View ArticleQuote:ChaosGrid wrote:
Quote:ChaosGrid wrote:Is it possible to get more control over the actual tracking performance? I.e. to assign more computing power and precision to the tracking algorithm?Or does it already...
View ArticleQuote:ChaosGrid wrote:
Quote:ChaosGrid wrote:... my application of the library requires the camera to sit on the users head looking down on the forearms and hands. However, in both-hands mode, the library always mixes up...
View ArticleAlso I have a more critical
Also I have a more critical request. At the moment, the library in both-hands-mode is only designed to be used as the user facing the camera with the hands (i.e. the camera is on the monitor).However,...
View ArticleThis library is very
This library is very impressive and precise for hands tracking. But it sometimes get lost, when approaching hands to the face, or when hand goes out of the sensor range and returns.Will there be an...
View ArticleHi Guys
Hi GuysPlease have a look at http://www.youtube.com/watch?v=0P2XJcEPkFU. It is a short promotion video of my application for Intel Perceptual Computing Challenge 2013. The application fully utilizes...
View ArticleI used the library for a
I used the library for a university project, you can take a look here:https://www.youtube.com/watch?v=UbL1EpL6M_I
View ArticleQuote:Stan Melax (Intel)
Cita:Stan Melax (Intel) wrote: Quote:Pedro Monteiro Kayattwrote:Hye guys, any chances to include this at Unity3D?Hi, The demo with the Snake dropping gold coins out of its mouth was using Unity with...
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